antCGi Biped Rigging Tool

£49.99

With this tool you will be able to quickly generate a biped rig, in minutes rather than weeks. In a few simple stages you can have a rig suitable to be used in with Unreal Engine or Unity, complete with a fully featured facial rig, face poses and advanced features like squash and stretch and soft IK.

Quick Rig Generation

Create a fully featured rig in three simple steps.

  • Position the base locators which will dictate the base joint positions and add any extra joints needed.

  • Generate the base skeleton.

  • Generate the rig.

v1.15 Updates Include -

  • Checks the quatNodes plugin is loaded.

  • Added the ability to bake the animation.

  • Added FK Limb space swap options.

Add To Cart

With this tool you will be able to quickly generate a biped rig, in minutes rather than weeks. In a few simple stages you can have a rig suitable to be used in with Unreal Engine or Unity, complete with a fully featured facial rig, face poses and advanced features like squash and stretch and soft IK.

Quick Rig Generation

Create a fully featured rig in three simple steps.

  • Position the base locators which will dictate the base joint positions and add any extra joints needed.

  • Generate the base skeleton.

  • Generate the rig.

v1.15 Updates Include -

  • Checks the quatNodes plugin is loaded.

  • Added the ability to bake the animation.

  • Added FK Limb space swap options.

With this tool you will be able to quickly generate a biped rig, in minutes rather than weeks. In a few simple stages you can have a rig suitable to be used in with Unreal Engine or Unity, complete with a fully featured facial rig, face poses and advanced features like squash and stretch and soft IK.

Quick Rig Generation

Create a fully featured rig in three simple steps.

  • Position the base locators which will dictate the base joint positions and add any extra joints needed.

  • Generate the base skeleton.

  • Generate the rig.

v1.15 Updates Include -

  • Checks the quatNodes plugin is loaded.

  • Added the ability to bake the animation.

  • Added FK Limb space swap options.

The Rig Features

  • A biped rig with either an Unreal or Unity based skeleton.

  • Either a full or partial facial rig.

  • Key face and hand poses to speed up animation.

  • The ability to define and save your own joint positions, face and hand poses to use on future rigs.

  • Full squash and stretch.

  • Soft IK, (anti knee and elbow pop).

  • Roll and twist joints.

  • Add extra joints to the base skeleton for use with clothing, hair or other accessories.

Please note that the tool will only work with Maya 2020 and newer releases.