Rigging In Maya: Quadruped
Welcome to my Rigging in Maya series.
In this pack you will be downloading all the source files, scripts and all 20 Videos, which include 12 hours of in-depth tutorials, in Full HD and Advert Free. All for you to keep.
The plan with this series is to take things back to basics as I go through each element separately, so you get a clearer understanding of the whole rigging process.
This pack contains videos 18 to 37 in the series which focus on more advanced areas as we develop a quadruped rig for use in VFX. Parts 1 to 17 are sold separately and cover the fundamentals as well as building a biped rig.
The Videos Cover
Ribbons
Model & Rig Preparation
Driver Skeleton
Automatic Limb Rigging using Python - Joint Chains
Automatic Limb Rigging using Python - IK & FK Systems
Automatic Limb Rigging using Python - Squash & Stretch
Automatic Limb Rigging using Python - Roll & Twist Joints
Automatic Limb Rigging using Python - Volume Preservation
Limb Ribbons
Limb Ribbon Deformers
Spline & Ribbon Based Spine
Spine, Neck & Head
Dynamic Tail & Ears
Paw Joystick Controls - Roll & Bank
Additional Paw Controls
Ribbon Based Facial Rig
IK, FK, & Spline Tongue Rig
Skinning with ngSkinTools
Global Control Support
Finalize Your Rig
Now includes all the scripts used in the videos!
Ribbon Tool
Quick Limb Tool
Dynamic Joint Chain Tool
ADDED BONUS: Now also includes the Rigging in Maya Script Pack!
Also comes with two bonus videos!
Quadruped Rig Limb Comparisons
Create a Python UI
You must read and agree to the terms and conditions before downloading the Rigging In Maya assets & scripts.
The videos in this pack are available on the antCGi YouTube channel however, purchasing this pack allows you to own the full, HD versions and watch them advert free, while also helping to support the creation of more courses and content.
Welcome to my Rigging in Maya series.
In this pack you will be downloading all the source files, scripts and all 20 Videos, which include 12 hours of in-depth tutorials, in Full HD and Advert Free. All for you to keep.
The plan with this series is to take things back to basics as I go through each element separately, so you get a clearer understanding of the whole rigging process.
This pack contains videos 18 to 37 in the series which focus on more advanced areas as we develop a quadruped rig for use in VFX. Parts 1 to 17 are sold separately and cover the fundamentals as well as building a biped rig.
The Videos Cover
Ribbons
Model & Rig Preparation
Driver Skeleton
Automatic Limb Rigging using Python - Joint Chains
Automatic Limb Rigging using Python - IK & FK Systems
Automatic Limb Rigging using Python - Squash & Stretch
Automatic Limb Rigging using Python - Roll & Twist Joints
Automatic Limb Rigging using Python - Volume Preservation
Limb Ribbons
Limb Ribbon Deformers
Spline & Ribbon Based Spine
Spine, Neck & Head
Dynamic Tail & Ears
Paw Joystick Controls - Roll & Bank
Additional Paw Controls
Ribbon Based Facial Rig
IK, FK, & Spline Tongue Rig
Skinning with ngSkinTools
Global Control Support
Finalize Your Rig
Now includes all the scripts used in the videos!
Ribbon Tool
Quick Limb Tool
Dynamic Joint Chain Tool
ADDED BONUS: Now also includes the Rigging in Maya Script Pack!
Also comes with two bonus videos!
Quadruped Rig Limb Comparisons
Create a Python UI
You must read and agree to the terms and conditions before downloading the Rigging In Maya assets & scripts.
The videos in this pack are available on the antCGi YouTube channel however, purchasing this pack allows you to own the full, HD versions and watch them advert free, while also helping to support the creation of more courses and content.
Welcome to my Rigging in Maya series.
In this pack you will be downloading all the source files, scripts and all 20 Videos, which include 12 hours of in-depth tutorials, in Full HD and Advert Free. All for you to keep.
The plan with this series is to take things back to basics as I go through each element separately, so you get a clearer understanding of the whole rigging process.
This pack contains videos 18 to 37 in the series which focus on more advanced areas as we develop a quadruped rig for use in VFX. Parts 1 to 17 are sold separately and cover the fundamentals as well as building a biped rig.
The Videos Cover
Ribbons
Model & Rig Preparation
Driver Skeleton
Automatic Limb Rigging using Python - Joint Chains
Automatic Limb Rigging using Python - IK & FK Systems
Automatic Limb Rigging using Python - Squash & Stretch
Automatic Limb Rigging using Python - Roll & Twist Joints
Automatic Limb Rigging using Python - Volume Preservation
Limb Ribbons
Limb Ribbon Deformers
Spline & Ribbon Based Spine
Spine, Neck & Head
Dynamic Tail & Ears
Paw Joystick Controls - Roll & Bank
Additional Paw Controls
Ribbon Based Facial Rig
IK, FK, & Spline Tongue Rig
Skinning with ngSkinTools
Global Control Support
Finalize Your Rig
Now includes all the scripts used in the videos!
Ribbon Tool
Quick Limb Tool
Dynamic Joint Chain Tool
ADDED BONUS: Now also includes the Rigging in Maya Script Pack!
Also comes with two bonus videos!
Quadruped Rig Limb Comparisons
Create a Python UI
You must read and agree to the terms and conditions before downloading the Rigging In Maya assets & scripts.
The videos in this pack are available on the antCGi YouTube channel however, purchasing this pack allows you to own the full, HD versions and watch them advert free, while also helping to support the creation of more courses and content.