Angela Anaconda
I remember watching Angela Anaconda when it was out back in the 90’s, so when I was approached and asked to help on a new proof of concept piece I jumped at the chance.
My role was to help rig and then animate the main characters in each shot, which was to be a recreation of the main introduction. I also ended up rendering each scene too using Arnold.
Here are two videos. The video below is the final animation and the second demonstrates the rig I built.
Because of the nature of this project, the rig had to be animated in 3D but look 2D when rendered, which was a nice change from the usual 3D rigs I build.