Dynamic Tail & Ears

Wow, thirty videos so far…If you’ve watched them all up to now then I want to say a huge thank you for sticking with me.

What we are going to do in this video is rig the tail and ears, and to do this we will give the animators a choice of working in either FK, IK or to use a posable, dynamics simulation to automate the movement.

Previous

Paw Roll & Bank

Next

Spine, Neck & Head (Continued)