Set Driven Keys & Utility Nodes

We’ve covered a lot so far but before we start to look at more advanced areas like Inverse Kinematics lets take a deeper look into more ways to connect and control elements of your rig.

In the last video we looked at direct connections but sometimes you need more flexibility when driving one attribute with another. So what we will look at in this video are Set Driven Keys and Utility Nodes and discuss which to use to get the best results.

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Limb Rigging

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Control Creation & Setup