How Do I Build a Scalable UI Using Python?

I recently finished working through a series of videos where I introduced you to Python. This was part of the main, Rigging In Maya series and helped us to create an automatic quadruped rigging tool.

Even though I covered lots of areas of scripting, I didn’t get the opportunity to finish the script off and give it a proper user interface.

So what I want to do in this video is take the script and rectify that by showing you how to build a scalable user interface while also making the tool more flexible.

Previous

Offset Parent Matrix Basics

Next

How Do I Use antCGi's Ribbon Creation Tool?