Face Rig - Joints & Controls

All that's left to do with this character is give him the ability to talk and show emotions, so in this video we will begin to build his Face Rig.

First off we will look at a joint based rig and in this video we will setup the base joints and controls, before adding the systems and attaching it to the model in the next video.

I will also be building a full blendshape based rig in a future video too.

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Face Rig - Joint Based Systems

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Squash & Stretch