How Do I Build a Quadruped Rig?

I’ve been doing a lot of research lately into quadruped limbs, mainly because I’m working on a full canine rig as part of my Rigging In Maya series.

There are a handful of different approaches to this type of rig, so I thought I’d share a few with you while also discussing the pro’s and cons of each. Plus, I’ll show which is my personal favourite, and the one I will be using as the base for my course.

Hopefully, demonstrating how to build each will also help when you are choosing the right approach for your own rigs.

Previous

How Do I Use antCGi's Ribbon Creation Tool?

Next

How Do I Improve My Topology And Retopology?