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Rigging In Maya

Over the past decade i’ve created a lot of learning material in various formats.

First I wrote three books and these are still selling today, which is amazing. I then began working with 3DWorld magazine, creating tutorials and other features, something I continue to do to this day.

I also recorded thirteen, in depth tutorials for Digital Tutors, although they are now part of Plurasight.

Even with all this content, I wanted to do more. So last year I decided to jump in and record my first series which I decided to upload to YouTube, as I wanted it to be completely free.

With this series I wanted to take things back to basics and cover rigging in Autodesk Maya from the fundamentals, right up to more advanced techniques.

The idea was that someone wanting to learn rigging could work their way through the series, from the start, and learn everything they need to get ahead in the industry.

Well, since then my channel has grown and the series has become hugely popular, so much so that I am currently working on the next section of the series which covers quadruped rigging.

To see the course so far, just click here - Rigging In Maya - or you could head over to my YouTube channel and see what other videos I have on offer.

 
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